
<!--


// Set up the image files to be used.
var theImages = new Array() // do not change this
// To add more image files, continue with the
// pattern below, adding to the array. Rememeber
// to increment the theImages[x] index!

/*theImages[0] = 'images/rotation/n01.jpg'
theImages[1] = 'images/rotation/n02.jpg'
theImages[2] = 'images/rotation/n03.jpg'
theImages[3] = 'images/rotation/n04.jpg'
theImages[4] = 'images/rotation/n05.jpg'
theImages[5] = 'images/rotation/n06.jpg'
theImages[6] = 'images/rotation/n07.jpg'
theImages[7] = 'images/rotation/n08.jpg'
theImages[8] = 'images/rotation/n09.jpg'
theImages[9] = 'images/rotation/n10.jpg'
theImages[10] = 'images/rotation/n11.jpg'
theImages[11] = 'images/rotation/n12.jpg'
theImages[3] = 'images/rotation/ro4.jpg'
theImages[3] = 'images/rotation/ro5.jpg'
theImages[4] = 'images/rotation/ro7.jpg'*/
theImages[0] = 'images/rotation/ro1.jpg'
theImages[1] = 'images/rotation/ro2.jpg'
theImages[2] = 'images/rotation/ro3.jpg'
theImages[3] = 'images/rotation/ro6.jpg'

// ======================================
// do not change anything below this line
// ======================================

var j = 0
var p = theImages.length;

var preBuffer = new Array()
for (i = 0; i < p; i++){
   preBuffer[i] = new Image()
   preBuffer[i].src = theImages[i]
}

var whichImage = Math.round(Math.random()*(p-1));
function showImage(){
document.write('<img src="'+theImages[whichImage]+'">');
}

//-->
